ReconFIGURE

Artistic research project, Immersive Arts Space, Zurich University of the Arts
reconFIGURE is a real time installation exploring how diverse human bodies are reimagined by computing machines.

The visitors’ frontal image is first captured by a camera, and using machine learning, transformed from a 2D image into an animated 3D avatar in a matter of seconds. Appearing in the projection on the wall and an unsettling sonic atmosphere, these doppelgaengers gradually seem to move like strange creatures in an aquarium, where hidden forces throw them around like rag dolls. As the visitors’ encounter their re-animated selves on the screens, they bear witness to the mutations generated by the machine processes. Thus, through the transformation of bodies by way of increasingly black boxed AI systems, reconFIGURE probes how we will negotiate the truth between our own image and that image as reimagined by machines. How computational systems capture, represent and transform human bodies has long been examined in art theroy and criticism through concepts such as “technical exteriorisation” and the “cyborg”; “data bodies”; and the “undigital image” where a disconnect is felt between a subject and their body through computational image making. The experience is structured in two parts: First, capture and transformation of the visitors’ body image and second, the reanimation of the image in an audio-visual environment that evokes the sense of bodies suspended in outer space or a liminal zone between life and death.

My role: Research, artistic and technical development, programming.

reconFIGURE image


Exhibitions, Festivals and Conference

Museo de Arte Lima (Lima, May-Sept 2025)
ISEA Conference (Seoul, May 2025)
Kikk Festival (Namur, October 2024)
MEET | Digital Culture Center (Milan, May/June 2024)
Grand Palais Immersif (Paris, May 2024)
Teatros del Canal (Madrid, May 2024)
Ars Electronica (Linz, September 2023)