Work experience
Since 10/2023
Research Associate R&D, SNF: Probing XRs Future
Immersive Arts Space, Zurich University of the Arts, Zurich.
Since 8/2021
Teaching and mentoring
Game Design, Zurich University of the Arts, Zurich.
11/2019 - 3/2021
Lecturer for the Game Design module
Hochschule Weingarten, Ravensburg Germany.
11/2019 - 3/2021
Research Associate R&D
Knowledge Visualization, Zurich University of the Arts, Zurich.
Since 8/2019
Research Associate
Immersive Arts Space, Zurich University of the Arts, Zurich.
8/2017 - 2/2019
Student representative committee for Bachelor Design
VERSO, Zurich University of the Arts, Zurich.
since 8/2017
Co-Founder and Game Designer
ArchLevel GmbH, Zurich.
8/2015 - 2/2016
VR Internship
Raumgleiter GmbH, Zurich.
Education
2/2020 - 7/2021
Master of Arts ZFH in Design with specialisation in Game Design
Zurich University of the Arts, Zurich.
8/2016 - 7/2019
Bachelor of Arts ZFH in Design with specialisation in Game Design
Zurich University of the Arts, Zurich.
8/2011 - 7/2015
Apprenticeship as a draftsman EFZ specializing in architecture
Morscher Architekten BSA SIA AG, Bern.
8/2010 - 7/2011
Foundation Course in Design
Neue Schule für Gestaltung, Langenthal.
Publications
Leisi, Chris Elvis; Bruggisser, Florian Christoph; Sahli, Oliver (2025): LLM-Driven Social Behaviors of Virtual Doubles in Shared Mixed Reality. Late Breaking Abstract, ALIFE 2025, Kyoto, Japan.
Zeller, Ludwig; Leisi, Chris Elvis (2025): Modular Observers: OpenSoundLab and PatchWorld as Case Studies for Emerging Practices of Modular Synthesis in Extended Realities. Under review for Organised Sound, Volume 30, Issue 3 (New Strategies for Music Notation and Representation in Electroacoustic Music), Cambridge University Press.
Leisi, Chris Elvis; Götz, Ulrich (2024): Virtual Real Spaces: In-Home Gaming Experiences Bridging Reality and Virtuality. In Companion Proceedings of the 2024 Annual Symposium on Computer-Human Interaction in Play (CHI PLAY Companion ’24). Association for Computing Machinery, New York, NY, USA, 157–162. https://doi.org/10.1145/3665463.3678812
Bruggisser, Florian Christoph; Leisi, Chris Elvis; Lund-Jensen, Pascal; Fröhlich, Martin; Salter, Christopher Lloyd (2024): reconFIGURE: Confronting Audiences with Digital Doppelgängers. In Proceedings of the ACM on Computer Graphics and Interactive Techniques (Proc. ACM Comput. Graph. Interact. Tech.), 7(4), Article No. 52, 10 pages. Association for Computing Machinery, New York, NY, USA. https://doi.org/10.1145/3664208
Leisi, Chris; Kato, Hiloko; Sahli, Oliver (2024): Pass and Play in Mixed Reality: Unconventional use of a MR headset as a shareable display. In Abstract Proceedings of DiGRA 2024 Conference: Playgrounds. DiGRA, Tampere. https://dl.digra.org/index.php/dl/article/view/2327
Leisi, Chris Elvis; Sahli, Oliver (2020): Co-Experiencing Virtual Spaces: A Standalone Multiuser Virtual Reality Framework. Zenodo. https://doi.org/10.5281/zenodo.4399217
Presentations
Leisi, Chris Elvis (2023): Immersion mechanics of co-presence Mixed Reality. Guest lecture at Summer School Storytelling in VR, Royal Academy of Fine Arts Antwerp, Antwerp, August 2023.
Leisi, Chris Elvis (2023): Virtual Real Rooms: Game Mechanics of Co-Presence MR in a Full Home Environment. Presentation at Relationality in VR – Interdisciplinary Workshop on Aesthetic Research in Virtual Reality, Lucerne University of Applied Sciences and Arts, Emmenbrücke, Switzerland, March 22, 2023.
Kato, Hiloko; Kesselheim, Wolfgang; Leisi, Chris Elvis (2022): Spacecraft Interactions in Your Flat: The Embodied Construction of Interactional Space and Joint Attention in Virtual Environments. Presentation at AILA 2022 – 20th World Congress of Applied Linguistics, Lyon, France, July 2022.
Leisi, Chris Elvis (2021): Immersion and Storytelling in Co-Location Multiuser MR. Guest lecture at Summer School Storytelling in VR, Royal Academy of Fine Arts Antwerp, Antwerp, August 2021.
Awards
Zeller, Ludwig; Leisi, Chris Elvis; Bauer, Anselm (2025): OpenSoundLab, an Open-Source Mixed-Reality Application for Modular Synthesis in the Arts. Best Demo Award, 6th IEEE International Symposium on the Internet of Sounds (IEEE IS2 2025), L’Aquila, Italy.
Leisi, Chris Elvis (2021): Virtual Real Rooms: Immersionsmechaniken in VR-Räumen. Winner: Förderpreis Design 2021, Zurich University of the Arts.